A healthy dose of updates is approaching a mobile device near you!
AUGUST 24TH 2020
Today’s changelog hosts a wealth of optimizations for great performance, and polishing to make the interface pop! These changes come in preparation for the final Android release, which is slated for the coming months!
With this update you may notice your device running at a less toasty temperature, thanks to the new frame limiter. This function has been implemented to ease calculations required for your handheld, resulting in less stress and ergo less heat from the device.
Details: forum.conflictnations.com/index.php?thread/8945
JULY 31ST 2020
This release fits in nicely with our upgrades in the past weeks done with the goal of bringing the same CoN experience from desktop to mobile, providing players with a seamless transition from one platform to the other. With the optimizations made in recent updates, now may be the best time to give it a download than ever!
Details: forum.conflictnations.com/index.php?thread/8873
JULY 23RD 2020
This week’s update hosts some of the biggest optimization changes to date! An on-the-fly geometry simplification system has been added to our repertoire of tools in the successful fight against sluggish performance. This will enable your handheld device to adjust the map geometry in a dynamic manner to provide you with the best performance to visual fidelity ratio! Naturally, this will benefit players with handhelds of all shapes and sizes.
When reading on in the changelog below you will see mention of asset optimizations. This comes in thanks to the asset manager the developer team injected into the heart and soul of our mobile client. This will allow for better handling of assets in the pipeline, which will see to the benefit of less memory consumption and processing required on your device. Read on to see all the latest changes;
Details: forum.conflictnations.com/index.php?thread/8846
JULY 8TH 2020
This week’s update encapsulates the quality of life changes to make your conquering on the go all the more efficient and reliable! Said changes affect different facets of the application, one of them being an overhaul to the Login page.
For those of you who are completely new and loaded Mobile for the first time, you will notice a revamped login screen to better suit the style and usability of CoN and its audience.
Details: forum.conflictnations.com/index.php?thread/8801
JULY 1ST 2020
The next time you open the game on your handheld device, you will instantly notice a snappier experience when navigating through menus. This is thanks to the optimization efforts made for the homepage – giving your device more room to breathe.
CoN veterans made it clear that the jump from desktop to mobile does not carry over User Interface navigation and patterns enforced in the player during their time on desktop. With this in mind players will be happy to see that we have taken the feedback to heart and acted on it. Load up a map and you will find some very welcome changes made to the Army bar, which has been relocated to a much more familiar area, the bottom section of the screen.
Details: forum.conflictnations.com/index.php?thread/8777
AUGUST 24TH 2020
Today’s changelog hosts a wealth of optimizations for great performance, and polishing to make the interface pop! These changes come in preparation for the final Android release, which is slated for the coming months!
With this update you may notice your device running at a less toasty temperature, thanks to the new frame limiter. This function has been implemented to ease calculations required for your handheld, resulting in less stress and ergo less heat from the device.
Details: forum.conflictnations.com/index.php?thread/8945
JULY 31ST 2020
This release fits in nicely with our upgrades in the past weeks done with the goal of bringing the same CoN experience from desktop to mobile, providing players with a seamless transition from one platform to the other. With the optimizations made in recent updates, now may be the best time to give it a download than ever!
Details: forum.conflictnations.com/index.php?thread/8873
JULY 23RD 2020
This week’s update hosts some of the biggest optimization changes to date! An on-the-fly geometry simplification system has been added to our repertoire of tools in the successful fight against sluggish performance. This will enable your handheld device to adjust the map geometry in a dynamic manner to provide you with the best performance to visual fidelity ratio! Naturally, this will benefit players with handhelds of all shapes and sizes.
When reading on in the changelog below you will see mention of asset optimizations. This comes in thanks to the asset manager the developer team injected into the heart and soul of our mobile client. This will allow for better handling of assets in the pipeline, which will see to the benefit of less memory consumption and processing required on your device. Read on to see all the latest changes;
Details: forum.conflictnations.com/index.php?thread/8846
JULY 8TH 2020
This week’s update encapsulates the quality of life changes to make your conquering on the go all the more efficient and reliable! Said changes affect different facets of the application, one of them being an overhaul to the Login page.
For those of you who are completely new and loaded Mobile for the first time, you will notice a revamped login screen to better suit the style and usability of CoN and its audience.
Details: forum.conflictnations.com/index.php?thread/8801
JULY 1ST 2020
The next time you open the game on your handheld device, you will instantly notice a snappier experience when navigating through menus. This is thanks to the optimization efforts made for the homepage – giving your device more room to breathe.
CoN veterans made it clear that the jump from desktop to mobile does not carry over User Interface navigation and patterns enforced in the player during their time on desktop. With this in mind players will be happy to see that we have taken the feedback to heart and acted on it. Load up a map and you will find some very welcome changes made to the Army bar, which has been relocated to a much more familiar area, the bottom section of the screen.